Micaela Hays
Unity
Micaela has worked closely with gaming communities for the majority of her career, helping to promote positivity and safe spaces in-game. Her time working in-house at a game development studio gave her a deep understanding of the difficulties studios face in their attempts to tackle toxicity. Micaela currently is working with Vivox on cutting edge technology that helps studios take matters into their own hands, with scalability at the forefront.
Micaela Hays is speaking at the following session/s
The Challenges of Successfully Launching & Sustaining Multiplayer Games
Rod and Micaela will draw from their experience working with games of all genre, engine and scale to outline the challenges of designing, launching and sustaining multiplayer games, looking particularly at key choices of technology approach to game server hosting and the moderation of in-game text and voice chat.
Session Takeaway
- How to select your best game server hosting option
- How to implement effective moderation for text and voice chat
Session speakers