Lydia Andrew
EA DICE
Lydia Andrew has worked in the entertainment field for 30 years. Starting in location sound recording in 1994, moving into sound post-production for film and television in 1999 and into games in 2002. She has worked for EA UK, Ubisoft and EA Dice across multiple titles and genres, working in all aspects of game audio creation and integration. Before leaving Ubisoft she transitioned to the role of Associate Creative Director and is now Studio Head of Creative at DICE in Stockholm. Originally from the UK, she has lived and worked in France, Canada and Sweden.
Lydia Andrew is speaking at the following session/s
Open Mic 2024
In keeping with Develop Conference tradition, our panel of game audio experts limber up for an inclusive town hall style discussion with conference delegates about the current state-of-the-art of music, sound and dialogue for games and what the future holds for game audio business, technology and creativity.
Moderated by Soundcut's Adele Cutting.
Session speakers
Audio Track Welcome & Introduction
This year’s Audio Track hosts, Adele Cutting and Matthew Florianz, welcome attendees and introduce the day’s audio programme.
Session speakers