Rasmus Brun Thorup
EA DICE
Rasmus studied Sound Design at Sonic College in Denmark and started his career in game audio at EA DICE in 2019, working on the live service for BFV.
During development for BF2042 he developed the UI presentation sound style and later on took over the support for music for BF2042, supporting it through Liveservice.
Rasmus Brun Thorup is speaking at the following session/s
Battlefield 2042 - Growing the Audio Experience Through an Evolving Game
In this talk Danijel Djuric, DICE Sr Sound Designer, and Rasmus Thorup, DICE Sound Designer, will discuss working with audio in a game that continues to live and evolve after its release. How we adapted to a new perspective after the complex launch of Battlefield 2042. How we worked in a truly live environment balancing the player's real time feedback with the areas of biggest positive impact. And how we continued to evolve the sound and music of 2042 as the creative vision for the game continued to grow and develop post launch.
Session Takeaway
- Challenges of evolving the game audio vision with real time player feedback.
- Learning to pick your fights, what will result in the most “bang for the buck”?
- Daring to do things differently, engaging the players.
- Adapting to a new perspective of the game post launch.
Session speakers